Lushe Shipkov

An aerospace engineering major at UCLA with a passion for software development.

lushe.shipkov@gmail.com

Airfoil Simulator

A Navier-Stokes solver for simulating airflow over airfoils. Built using Unity and C#, ported to web using WebGL.


Modular Application Framework

A modular plug-in-based framework that allows a larger application to be assembled from individual and reusable components (in the form of dynamic libraries). Written in C/C++.

Potential Flow
Visualization

Visualization of elementary potential flows and their superpositions. Built using C++, OpenGL, and a custom character rendering library. Ported to WebGL using emscripten.

2D Arbitrary
Shape Modeler

Create, save, and load in unique 2D geometries by translating, adding, and deleting vertices from different shapes. Built using C++ and OpenGL. Ported to WebGL using emscripten.

3D-Printed
RC Airplane

A 3D-printed airplane designed from scratch. Designed in CATIA v5, analyzed using Ansys, and printed with a Prusa i3 mk2.

Character Renderer
Library

A compact, single-header file library for quickly writing and displaying text in OpenGL. Written entirely using C++.